News Archive - February 2005
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Article originally from The Sims Zone
As mentioned last week, the official UK site would be interviewing Will Wright. Users posted questions on the forums, and Will Wright has answered quite a few of them. He tells his aspiration is Knowledge, that he doesn't play the Sims games too much anymore, and how it happens to be that relatively many females work at Maxis, compared to other studios. His inspiration for games come from books, as he says. Even SPORE, mentioned here (on this site) first, is briefly mentioned, but no details are given:
"Where did they find that out? I am working on something, we don't know what the real name is going to be though."
"So that's the game you're working on with the smaller team?"
"Yeah, when Maxis moved I kept a separate group, we pulled out of Maxis and we moved two months ago from Walnut Creek to Emeryville, so we have our own little satellite studio now."
The last bit of that quote is news, as it seems that Maxis has now completely left its place of birth, Walnut Creek. In other answers Wright gives some information about the influence of fans in the development of the Sims and SimCity, and finally, Will explains why the company mascot are Llamas (also see our current poll). You can read the entire interview for more detailed answers from the man behind the Sims.
Article originally from The Sims Zone
The official German site has recently had the opportunity to speak to Will Wright, Creator of the Sims, about The Sims 2 University. The interview does bring some new info including the news that Maxis is working on two expansion packs simultaneously. That's because creating an expansion pack for TS2 is up to 5 times more complex than it was for the Sims 1. Will has also noticed the community is technically a lot stronger than with the previous game, and modding tools have been released very quickly after the release. People also use the advanced features of the movie making tool more, and so come up with new creations. A new feature like the customisable neighborhoods take longer to be used by the community, so it seems.
In his spare time, Wright still plays the game a few times a week, but he also surfs around on the many fansites of the game, checking out new stuff people have created. When playing he's usually experimenting, watching what happens to Sims in certain situations, and building homes (and other things, including submarines) is also something he does a lot. Will also likes to tell stories with the game. You can find a few of his stories on the Sims 1 exchange...
Article originally from The Sims Zone
After posting part 1 of an interview with Will Wright, GameSpy has now posted the second part of the interview as well. This time, Will talks a bit more about the community and legal issues, expansion packs, the Sims Online and his secret project, with the rumoured name SPORE. You can read the rest of the interview starting at page 5 of the article.